So, Valve is back in the VR game. They’ve announced this new thing called the Steam Frame, and it looks pretty interesting.
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Beyond Reality: Investing in AR/VR Tech for Future Gains
The metaverse is rapidly emerging, promising to reshape our interaction with technology and offering solid investment ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
The best video games carry a feeling of immersion, as though players are being actively transported into the world of the game. Virtual reality takes that immersion to the next level. Players truly ...
The founder of Immersive Gamebox argues that it’s up to Big Tech players to show through extensive data how VR headsets are helping us in our quest for companionship and community. If it wasn’t ...
In a recent survey conducted by Piper Sandler, an uptick in the usage of virtual reality (VR) devices among teenagers in the United States has been unveiled. Does this suggest that there are evolving ...
The main thing I use my Quest for is workouts, and it's Meta's most unique calling card right now. Why isn't more being done with it? I started with CNET reviewing laptops in 2009. Now I explore ...
Announcing the new system, Mesh, Microsoft’s blog tries to sell the tech by appealing to the human aspects of the workplace. Companies thrive, Microsoft says, when “deep human connections” are made to ...
The sports broadcasting world has seen plenty of talk about innovation over the years. Some new technologies have become widely accepted, like the first-down line in football and Hawk-Eye tracking in ...
The simulators, built by Portsmouth-based Metaverse VR, recreate the bridge of a warship. A bridge, or wheelhouse, is like an aeroplane cockpit for ships. The Navy hopes that the new simulators will ...
Steven Spielberg’s “Ready Player One,” which premieres this Thursday, transports viewers into the year 2045, and a world where everyone does everything in virtual reality (VR). That’s been a big draw ...
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